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Kerbal space program.2
Kerbal space program.2













In November 2020, creative director Nate Simpson announced that the release date was delayed again to 2022. Star Theory closed its doors three months later. Later reporting by Bloomberg revealed that Take-Two was in talks to acquire Star Theory but abruptly changed course, set up a new studio to develop the game (Intercept Games), and then poached a third of Star Theory's developers including the creative director and the lead producer. Take-Two established a new unnamed studio under Private Division to continue development of Kerbal Space Program 2, with some of Star Theory's employees brought into it, leaving it unclear what Star Theory's role remains on the title. However, for various reasons, the release date was pushed back to Q3 2021. Therefore, the team aimed to make the game more accessible by introducing more tutorials in order to give more guidance to players to ensure they understand the game's various gameplay systems. The game also received feedback that the original game was too overwhelming for new players. Uri Shumlak, the associate chair of the University of Washington's Aeronautics and Astronautics department, Scott Manley, an astrophysicist and prolific Kerbal Space Program YouTuber, and Dr.

kerbal space program.2

To ensure that the experience felt "grounded", the team consulted a panel of scientists and experts including Dr. Development was shifted to Star Theory in part so that Squad could focus on developing further updates for the original game. The game was in development by Star Theory Games, formerly Uber Entertainment, which changed its name in order to display a stronger association with the Kerbal Space Program franchise. Kerbal Space Program 2 was announced at Gamescom 2019 on August 19, with an initial release date set for early 2020.

kerbal space program.2

the Orion drive), habitation modules for building on-surface, orbital and planetary colonizer, a multiplayer mode, as well as interstellar travel. This sequel builds on the sandbox features of its predecessor Kerbal Space Program, while at the same time introducing new propulsion methods (e.g.















Kerbal space program.2